Post by hellohello on Sept 8, 2016 2:10:18 GMT
CHARACTER PROFILE
Name:
Adrianne Belinda Cloisonné Leclercq
Age:
20
Country of Birth:
Mars, Little Montreal
Country of Residence:
Mars
Languages Spoken:
Québécois French, English
Personality:
Hard working and determined, Adrianne is sure of herself to the point of overconfidence. While she is serious about the things that matter, she is still easy going enough, and quite a personable individual in general.
History:
Born in Little Montreal, an area of Mars where a lot of people from Quebec happened to settle, Adrianne was brought up on a healthy diet of anti-government slogans and Elvis Gratton films. Her parents were born and raised in Quebec, and had tried their best to hide from the Government's Anti-Stand User forces, but like many others, they were eventually caught and shipped off to Mars. While they had to leave their precious homeland behind, they made sure to keep their culture alive. Constantly telling a young Adrianne of an idealized, wintry paradise. Quite hyperbolic, really. Quebec is a great place, sure, but not that great. Her parents just so happened to be real Québécois patriots however, and their feelings were only amplified when they were taken from their home and shipped to the desolate, barren rock Stand Users now reside. Now, Adrianne dreams of the 'Old Country', where the spirit of Canada is still alive. Or something like that. When talking about the Old Country, she uses a lot of buzz words and slogans, but never really goes into detail. Her parents seldom went into much detail, either. But it didn't matter, since her dreams kept her busy. Along with the desire to return to the place of her ancestors, she naturally became staunchly anti-Earth government, as were many people on Mars. When she was younger, Adrianne commonly frequented various social clubs and gatherings where fiery youths would stand in front of a crowd, screaming about injustice and damning the government for their situation. And they would hop down, order some drinks, and go home. Because what're you gonna do, exactly? Send an angry letter? She became dissatisfied with these movements and eventually drifted away from them, focusing more on actual an actual job. Now she works part-time in an French-language 'Internet Salon' (really a mediocre internet cafe with fancy presentation), and part time at a heavy machinery workshop, where she usually works on cars or some such. Turns out they pay quite a lot.
Notable Skills:
Great tactical analyst, able to use her environment effectively in combat
Notable Weaknesses:
A little too excitable, sure of herself to the point of overconfidence, and the constant Quebec talk can get quite annoying
Important Items:
Photo album given to her by her parents from their time on Earth
Appearance:
Noticeably tall (around 6'1), Belinda is relatively pretty, with sharp angular features, and a face that goes on for a bit too long. Her hair is normally light blonde, but with the advent of genetically modified hair follicles, she can shake up her hair and turn it blue and white, the colors of the old country. Her nails are also usually painted in blues and whites, or sometimes reds, greens, and purples to represent Montreal. Her outfits are pretty varied, but commonly consist on some kind of Doc Martens and leather jackets, her favorite beings a white one with a chess board on the back. She is often seen wearing shirts relating to or about Quebec, Canada, or various Anti-Earth Government Movements.
STAND PROFILE
Name:
Cosmicandy (no Wiki article or anything, sorry)
Ability:
Allows her to use her surroundings to their maximum potential. Able to perceive structural weak and strong points in the environment around her, able to tell exactly when the direction of the wind changes, how well the ground will hold under the stress of her mech, etc.
Type:
Bound
Power:
E
Speed:
E
Range:
E
Durability:
E
Precision:
E
Learning:
A
Appearance: A curved mask divided into two halves straight down the middle, curves at the bottom almost like a heart. Has welders mask style goggles that wrap around the mask.
Name:
GUYANESE PUNCH
Height:
20 meters normally, 26 at full height
Firepower:
C/B
Accuracy:
A
Melee: B
Speed:
B
Maneuverability:
C
Durability:
D
Appearance:
GUYANESE PUNCH is a dark blue tripod, with three long digitgrade-jointed legs pointed outwards, allowing for a great degree of maneuverability. The cockpit is a sphere, with a conical top, resembling a Da Vinci tank. The cockpit is built to be able to spin around independently of the legs, allowing the pilot to get a better view of the battlefield. The mech is equipped with eight tentacles like appendages that it uses to grapple onto things and attack with. These appendages are controlled through a complicated series of levers and pulleys.
Weapons and Abilities: The main ability of this mech is to use its appendages to grapple onto things. Basically, the ends of the appendages can be switched out between different things, mainly a hook to grapple onto things with, a large harpoon like weapon for slicing through things, and a short burst fire laser weapon. The mech will grapple onto enemy mechs and try to either pull them down or into surrounding buildings, or pull the enemy closer for a barrage of lasers. The lasers are quite weak however, so the pilot usually has to rely on using their surroundings creatively.
Name:
Adrianne Belinda Cloisonné Leclercq
Age:
20
Country of Birth:
Mars, Little Montreal
Country of Residence:
Mars
Languages Spoken:
Québécois French, English
Personality:
Hard working and determined, Adrianne is sure of herself to the point of overconfidence. While she is serious about the things that matter, she is still easy going enough, and quite a personable individual in general.
History:
Born in Little Montreal, an area of Mars where a lot of people from Quebec happened to settle, Adrianne was brought up on a healthy diet of anti-government slogans and Elvis Gratton films. Her parents were born and raised in Quebec, and had tried their best to hide from the Government's Anti-Stand User forces, but like many others, they were eventually caught and shipped off to Mars. While they had to leave their precious homeland behind, they made sure to keep their culture alive. Constantly telling a young Adrianne of an idealized, wintry paradise. Quite hyperbolic, really. Quebec is a great place, sure, but not that great. Her parents just so happened to be real Québécois patriots however, and their feelings were only amplified when they were taken from their home and shipped to the desolate, barren rock Stand Users now reside. Now, Adrianne dreams of the 'Old Country', where the spirit of Canada is still alive. Or something like that. When talking about the Old Country, she uses a lot of buzz words and slogans, but never really goes into detail. Her parents seldom went into much detail, either. But it didn't matter, since her dreams kept her busy. Along with the desire to return to the place of her ancestors, she naturally became staunchly anti-Earth government, as were many people on Mars. When she was younger, Adrianne commonly frequented various social clubs and gatherings where fiery youths would stand in front of a crowd, screaming about injustice and damning the government for their situation. And they would hop down, order some drinks, and go home. Because what're you gonna do, exactly? Send an angry letter? She became dissatisfied with these movements and eventually drifted away from them, focusing more on actual an actual job. Now she works part-time in an French-language 'Internet Salon' (really a mediocre internet cafe with fancy presentation), and part time at a heavy machinery workshop, where she usually works on cars or some such. Turns out they pay quite a lot.
Notable Skills:
Great tactical analyst, able to use her environment effectively in combat
Notable Weaknesses:
A little too excitable, sure of herself to the point of overconfidence, and the constant Quebec talk can get quite annoying
Important Items:
Photo album given to her by her parents from their time on Earth
Appearance:
Noticeably tall (around 6'1), Belinda is relatively pretty, with sharp angular features, and a face that goes on for a bit too long. Her hair is normally light blonde, but with the advent of genetically modified hair follicles, she can shake up her hair and turn it blue and white, the colors of the old country. Her nails are also usually painted in blues and whites, or sometimes reds, greens, and purples to represent Montreal. Her outfits are pretty varied, but commonly consist on some kind of Doc Martens and leather jackets, her favorite beings a white one with a chess board on the back. She is often seen wearing shirts relating to or about Quebec, Canada, or various Anti-Earth Government Movements.
STAND PROFILE
Name:
Cosmicandy (no Wiki article or anything, sorry)
Ability:
Allows her to use her surroundings to their maximum potential. Able to perceive structural weak and strong points in the environment around her, able to tell exactly when the direction of the wind changes, how well the ground will hold under the stress of her mech, etc.
Type:
Bound
Power:
E
Speed:
E
Range:
E
Durability:
E
Precision:
E
Learning:
A
Appearance: A curved mask divided into two halves straight down the middle, curves at the bottom almost like a heart. Has welders mask style goggles that wrap around the mask.
Name:
GUYANESE PUNCH
Height:
20 meters normally, 26 at full height
Firepower:
C/B
Accuracy:
A
Melee: B
Speed:
B
Maneuverability:
C
Durability:
D
Appearance:
GUYANESE PUNCH is a dark blue tripod, with three long digitgrade-jointed legs pointed outwards, allowing for a great degree of maneuverability. The cockpit is a sphere, with a conical top, resembling a Da Vinci tank. The cockpit is built to be able to spin around independently of the legs, allowing the pilot to get a better view of the battlefield. The mech is equipped with eight tentacles like appendages that it uses to grapple onto things and attack with. These appendages are controlled through a complicated series of levers and pulleys.
Weapons and Abilities: The main ability of this mech is to use its appendages to grapple onto things. Basically, the ends of the appendages can be switched out between different things, mainly a hook to grapple onto things with, a large harpoon like weapon for slicing through things, and a short burst fire laser weapon. The mech will grapple onto enemy mechs and try to either pull them down or into surrounding buildings, or pull the enemy closer for a barrage of lasers. The lasers are quite weak however, so the pilot usually has to rely on using their surroundings creatively.