Maester of Evil
Cuckold
Deithwen Addan yn Carn aep Morvudd
"If you are lonely when you're alone, you are in bad company."
Posts: 657
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Post by Maester of Evil on May 14, 2016 4:46:44 GMT
Zevona ClearwaterAge: 30 Country of Birth: Vallejo, California, United States Country of Residence: Transient(Currently residing in Miami, Florida) Languages Spoken: English, Spanish, French, Russian, Chinese, Arabic. Personality: Cold, calculating and ruthlessly efficient Zevona is a consummate professional when it comes to her work; though not necessarily loyal to her employers she'll do everything in her power to see that an assignment has been completed to her liking. That's not say she's wholly a mercenary; firstly such a claim would elicit indignation and ire from Zevona as she considers herself a professional rather than an a simple hired gun, and secondly Zevona is far more discerning in her contracts than the average mercenary: she targets only those she feels deserve to die(crime lords, terrorists and the like), a category Stand Users fall under largely. In following this, Zevona considers herself and ethicist rather than a moralist, maintaining a flexible moral code but more pronounced code of ethics about killing. Beyond the obligations of a contract however, Zevona is rather quiet and contemplative, preferring to spend her time reading or enjoying various pieces of haute couture. Zevona has an intense antipathy for Stand Users and loathes that she herself has become one, but rationalizes it as a means to more effectively hunt and kill them to prevent the harm they tend to cause. Though she maintains a professional and distant air about her, she can be intensely caring and protective of those she's elected to open up to. History: Zevona Clearwater's life was anything but idyllic; born into a broken home to alcoholic, drug-addled parents she had to grow up hard and fast. She carved her way through school and first served in Vallejo's police department upon graduating from high-school before enlisting in the United States Marine Corps in 2004. While in Afghanistan on her second tour of duty, a curse overtook her that saw her Stand manifest as she transformed for the first time... and slaughtered her squad mates. Fleeing into the Arabian Underworld she's worked her way over the world as a mercenary and bounty hunter, becoming somewhat of a specialist in hunting and dispatching Stand Users. Having only recently returned to the United States Zevona has been put on Retainer by a mysterious employer to hunt and kill the targets he gives her, though she grows increasingly suspect as to his own motives.... Notable Skills: peak physical condition, United States Marine Corps training has given Zevona proficiency in various weapons and fighting styles. Investigative and tracking skills honed during her time as a cop. A seductress and manipulator with knowledge of various languages and large pool of contacts throughout the world. Notable Weaknesses: Not a particularly adaptive thinker; when she makes a decision she will stick with it even if a better option presents itself. In battle this can be further exacerbated when she falls into a berserker rage that can put her in dangerous situations. Important Items: Various bits of investigative equipment, weapons and armor, a suit made of a flexible, elastic material that she wears under her wardrobe at all times for if she needs to change forms. Appearance: 5'6" with a slim, athletic body. Her hair is a deep auburn to go with her golden green eyes. her preferred wardrobe consists of black and grey suits and trench coats to give off an air of professionalism, but has access to black combat armour if the situation calls for it.
Hunter's MoonType: Ability StandPower: A Speed: B Range: E Durability: B Precision: B Potential: E Ability - Lycanthropy: When activated, Zevona shifts her form to that of a werewolf of legend; her height shifts to 8'7" and she weighs in at over 490 lbs. Alongside her new form comes a plethora of new strengths: Increased sensory perception via wolf-like hearing, sight, taste and smell; a tough hide that can shrug of a great deal of damage alongside regenerative powers that will heal 80% of the wounds she's received. Her claws and fangs are razor sharp, being able to cut through Borazon(arguably the second hardest substance on earth) and Zevona's bite strength has been recorded at 745 psi. Zevona has maximum short-burst speed has been measured at a little over 70 miles per hour, while over the period of a day she can maintain a speed of 13 miles per hour; moreover her werewolf form's reaction times have been perfected down to within a second of an action being taken against her. And should these prove not enough she also has access to what has been dubbed her "Ravager Mode", wherein she enters a berserker like state that sees her reaction times, speed and ferocity increase alongside a loss of a sense of pain. Finally in human form she can selectively alter parts of hear body for upwards of twelve minutes to give them wolf-like properties(wolf-ears for earring, claws for surprise combat) though she can only do one part of her body at a time. Though extensive, her powers are not without drawbacks; though heavily resistant to damage she his not impervious and, given enough of it, can be driven away. Moreover her regenerative properties require total focus to be used and heals at a rate 2% every five minutes(meaning it could take her upwards of 3 hours to heal the full eighty percent she can). Additionally it would seem that Zevona's werewolf form is susceptible to all the weaknesses werewolves have in legend: Pure Silver in any form(bullets, knives, plates...) cause intense pain and burning, especially when heated; mercury(especially when conducted) can be used to momentarily stun or paralyze alongside damage the werewolf; stabbing the heart will also stun the beast but the stake will end up pushed out due to the regeneration process(ideally the heart must be cut out when she's stunned in such a manner) and simple decapitation are also effective; Wolfsbane is highly poisonous if ingested and corrosive if skin contact is made. Lastly is Ravager Mode; she is still susceptible to damage, but cannot feel the pain associated with it. This can place her in life threatening situations as she also looses total control and enters into the aforementioned berserker rage that costs her her focused regenerative powers.
Appearance: A massive dark gray werewolf; a tower of taught muscle with claws 5 inches long and pronounced fangs. Its eyes are black as night, but turn blood red when in Ravager Mode. The form appears strangely ape-like with long arms and shorter but well muscled legs.
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Violet
Hamon User
I'm just like my country, I'm young scrappy and hungry, and I'm not throwing away my shot!
Posts: 119
Music: No particlar genre, just whatever I like.
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Post by Violet on May 19, 2016 15:39:06 GMT
CHARACTER PROFILE Name: Trixie Penbrook Age: 29 Country of Birth: America Country of Residence: America Languages Spoken: English Personality:
She’s a carefree sprit, in tune with nature and herself. He rarely makes deals though once she does she will fulfill that deal to the end. If you caught her on a random day she’d be happy to talk to you, though her opinion of people with little to no ambition is not great. She loves all forms of wildlife, hesitant to hurt anything and always willing to greet, or care for an animal in need. History:
Trixie was a part of the Air Force at a young age. She’d always dreamed of flying, like nobody else could. She was an ace pilot by age 22, largely outclassing her fellow pilots. Until recently she took a vacation to Miami, and suddenly resigned; claiming: “I have a better way to fly now than airplanes, I don’t need you anymore.” Notable Skills:
-She’s an ace pilot and master of aerodynamics. -She’s has no fear of death, and is often seen as an adrenaline jockey. Notable Weaknesses:
-She’s afraid of water, especially drowning -She hates “people who don’t dare to dream for the larger things in life”, and have no ambition. Important Items:
-Her dog tags with her codename, name, age, and medical information engraved on them. Ya know, normal dogtag stuff. -An eagle feather she always wears in her hair behind her left ear. Appearance:
-She had short tussled black hair with an eagle feather resting on her left ear, green eyes, and stands at about 5’7”. She usually wears a black hoodie over a white tank top with green cargo pants, and carries around a bag full of reading material and snacks. She often has a set of expensive headphones around her neck which she plays classical music, or the sounds of various woods/forests from. Finally she has short brown combat boots that have a soft sole to make very little noise while walking to top off her look. Name: 「Wings of Freedom」 Abilities: Multiplication:
-「Wings of Freedom」 has the ability to rapidly multiply once released. While 「Wings of Freedom」 is active the user can create up to 2X as many doves that currently exist and release them. Once they reach the Prime Dove/swarm, the user may double the amount of birds and release them again until there are a maximum of 100 birds. The user may only create more birds once they have all joined the swarm, making the speed at which they can grow the swarm relative to how far away they are. A single bird on it's own can do a fair amount of damage, but once a swarm forms it becomes a cloud of destruction. Swarm mentality:-When 「Wings of Freedom」 attacks every bird that is injured or killed does not harm the user, except for the pure white dove, the first bird that is created a.k.a the Prime Dove. Any damage done to that bird is transferred back to the user; though the swarm protects this bird by hiding it within the madness of the swarm. The swarm can be controlled by the user regardless of where they are. However unless they can see what is happening the user can only issue general commands like “Attack” or “Retreat”, this is the swarms ‘passive mode’. The Active mode which requires the user to see what exactly is going on gives the user 100% control over the swarm granting them the power to issue specific commands like “Attack that person” or “Grab that object”. However the swarm can only move as one entity, the Prime Dove however can move independently as the user wishes, allowing it to steal something in the confusion of the swarm at risk of being spotted, or preform a similar action, though it cannot stray too far from the swarm. Shared Senses:
-The Prime Dove created by 「Wings of Freedom」 can allow the user to use the Dove's senses; touch, taste, sight, ect, instead of their own. This allows 「Wings of Freedom」 to be a good scout, as well as swarm attacker. The trade is whatever senses the user is using through the bird leaves their body. Leaving them blind, deaf, ect, through their own body until they stop the transfer. This would allow the user to easily be snuck up on if they’re not careful. Type: Long-Range Swarm Power: A Speed: A Range: A Durability: E Precision: D Learning: B Appearance:
「Wings of Freedom」 takes the appearance of a 'Prime Dove' which is pure white with red eyes and razor sharp talons/beak. It’s swarm is comprised of similar birds, but they have large grey splotches and black eyes. The patterns may vary such as for every bird except the Prime Dove, which will always be pure white with red eyes.
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Post by dad on May 21, 2016 21:24:46 GMT
CHARACTER PROFILE
Name: Rick James
Age: 17
Country of Birth: United States of America
Country of Residence: United States of America
Languages Spoken: English
Personality: Narcissistic and selfish, Rick is one who often gloats about his fame and power, dramatically overstating his actual abilities. This might have been caused by the reaction of his classmates, who ridiculed him because of his stature, prompting him to try to appear strong and confident to everyone else. He has a tendency to finish off sentences with "Pa-the-tic".
History: Rick lived the life of an average kid most of the time, perhaps being a bit more selfish than the rest. It all changed however when he started getting bullied in high school by people due to his stature. This bullying turned into hatred and this hatred into a desire for revenge, awakening his dormant "Stand". From that moment on he believed to be able to do anything, causing him to quickly abuse his Stand to ruin the lives of people who made fun of him and to make everyone respect him. He has been abusing this power for years now, but he yearns for more. After being offered a special "artifact" that might boost the powers of his Stand, he decided to work under a mysterious individual who is searching for a peculiar gem.
Notable Skills: So short he can get through small openings.
Notable Weaknesses: He's cocky and arrogant.
Important Items: A pair of pink glasses.
Appearance: Rick is quite short, being 150 centimeters tall. His hair is also quite peculiar, since one side of his hair is completely bald, while the other is black, spiky and unruly, giving him an odd appearance. He often wears an average school uniform most of the time.
STAND PROFILE
Name: 「Give It To Me Baby」
Ability: 「Give It To Me Baby」has the ability to steal "concepts" from the minds of other living beings, drastically changing their behavior. For example, he can take the concept of "morality" or "friendship" from a person, making them act bitter or even attack anyone around them, unable to tell between friend or foe. While having no combat capabilities, this Stand depends heavily on the user's ability to cause chaos and turn foes against each other.
Type: Close-range
Power: E Speed: B Range: E (3 meters. Once touched the effect doesn't wear off until the Stand user is dazed or defeated.) Durability: D Precision: A Learning: A
Appearance: 「Give It To Me Baby」takes the form of a slim, humanoid Stand with various necklaces and chains dangling from its body, most of them shaped like crosses. The Stand's body is a mixture of light green and purple and instead of eyes it has two, small antennas on the top of its head, along with a snail-shaped emblem on its forehead.
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Post by MoeSenpai on May 22, 2016 10:10:32 GMT
Name: Joan Crawford
Age: 31
Country of birth: America
Country of residence: America
Languages: English
Personality: A man who suffers from PTSD. He believes his old comrades are still trying to talk to him trough his phone which he always carry with him.
History: He went to Afghanistan to fight for his country. Unfortunately, he and his friends got captured by terrorists and we're tortured over several weeks. Due to the stress and the pain he git his stand [Sole Survivor]. With its help Joan was able to escape the base, leaving his friends there.
Skills: In the army he was trained martial arts and how to use many different weapons. He also has the license to drive a tank.
Weakness: Joan panics if he loses his phone. He doesn't want to leave behind his friends again
Appearance: A thin Man with uncombed hair and a long beard, which he doesn't take care of.
Stand Profile:
Name: Sole Survivor
Ability: Can put a sticker on a person or object. The marked object is unrecognizable till the sticker comes off. People won't even notice him if he is touching something. They are also not able to smell or hear him. Even technology will ignore this person, meaning that a scanner or something similar won't make a sound at him.
Appearance: It's a humanoid stand. It has a camouflage design, with the main colour being yellow like the sand in Afghanistan and the secondary colour having a blood like tone. On each thumb he had some kind of medal, which is used to put the stickers on objects. Type: Close-combat.
Power: C
Speed: C
Range: A
Precision: C
Learning: C
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flipwondertoon
Human
Posts: 45
Music: Classic Rock, ACDC, Van Halen, Led Zeppelin, anything with a good riff.
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Post by flipwondertoon on May 24, 2016 4:18:01 GMT
Comin' at you live with two musically inspired villains!
Axel Rifle & [Spirit of Radio] CHARACTER PROFILE
Name: Axel Rifle Age: 26 Country of Birth: U.S.A. Country of Residence: U.S.A. Languages Spoken: English, Spanish Personality: This radio personality thinks he's a big shot. In fact, he's under the impression that he matters more than anybody, except possibly his listeners, whom he adores. He's got a rocker's personality, but can't carry a tune at all himself, hence why a close friend made the jingle for the raido program. In person, he has polite manners that you'd expect out of a southern boy- At least, in a stranger's eyes. Yet, when you get to know him personally, he's a real ass, but try telling that to the ladies. History: This rammer-jammer from Alabama grew up just outside of Huntsville, or "Rocket City" as he refers to it. His summers were filled with traveling up to Nashville to listen to music as well as attending any concert that had to do with Rock and Roll. He tried learning several instruments, but it soon became apparent that there was no way at all that he would be able to learn to play one. He later moved to Miami, as if he felt like he'd been guided there, and, due to mysterious circumstances, became the radio host for R-KSPRT, or "Rockin' Spirit of Miami." He currently functions as the DJ, and his relations with the professor are unclear at the moment, but it is clear that he has spoken with him. Notable Skills: His stand, knowledge of rock songs, and ability to attract all sorts of groupies Notable Weaknesses: Hatred of rap, hatred of pop. He cannot play any instrument. Important Items: He has a signed record from Eddie Van Halen, a signed card from Axl Rose, and a signed cell phone that he refuses to upgrade from Ozzy Osbourne. Also, keys to the record studio and his house. Appearance: Average height, above average build, and tattered, long, blonde hair that makes him look like he stepped out of the eighties. He wears a leather jacket that's cut in many different places to have a pattern. He also wears dark, faded jeans with holes in the shins and rectangular, red diamond strides down the seam. STAND PROFILE Name: [Spirit of Radio] Ability: [Spirit of Radio] has the ability to manipulate electromagnetic waves, which can cause interference with many different devices. For instance, he could block out a cell phone call, a radio station, television network, or even wifi. [Spirit of Radio] also has the ability to use mind control via radio waves on a maximum of three people that are A) Not stand users or B) Not using their stands. He cannot force them to bring out their stands or force them to activate a dormant stand power. However, he can force them to do anything within a 10 mile radius. Type: Long-Range Power: C Speed: A Range: A Durability: C Precision: B Learning: C Appearance: A snakelike entity with various patterns of chords, notes, and various Acronyms on its scales. It has a crocodile-like head with antenna like a radiohead's and the eyes are radio dials. The fangs of the snake are shaped like drumsticks. Helifa Donacdum & [Ballroom Blitz] CHARACTER PROFILE
Name: Helifa Donacdum Age: 21 Country of Birth: Serbia Country of Residence: U.S.A. Languages Spoken: Serbian, Greek, Russian, English Personality: She maintains a regal pose but can have extremely violent outbursts. She enjoys works of art and finds expression quite amusing. If one were to earn her trust, she would basically become like a bodyguard for that person. On the other hand, if you're an enemy, be afraid. History: The unlikely daughter of a Serbian general and a Greek model, Helifa has had a lot to live up to. Ever since she was little, her mother would always make her do dance routines. She developed a passion for them, even if her mother had forced them upon her. Her father was kind enough to teach her how to handle close quarters combat and throw a grenade without blinking an eye. During a performance, she suddenly stepped on a sharp object and realized that she had a strange... gift. She later went on to Miami to study abroad and perform at various shows. She met the good professor thanks to an advert, and since then has been working for him. It's all a job to her, nothing personal. Just another show. Notable Skills: Very agile, great with close quarters combat. Appreciation fo the arts. Notable Weaknesses: Not very street smart, average in intellect, not super good with guns Important Items: A dud grenade her father gave her, ammo clip, pair of ballet slippers, a messenger bag full of dance patterns, and a music player with a folding speaker. Appearance: Small with a Baltic complexion, Helifa's hair is curled and straitened. She wears a pink dress with red splotched patterns and a combat jacket that her father gave her. She often wears Adidas sneakers, since it's a very Slav thing to do. STAND PROFILE Name: [Ballroom Blitz] Ability: [Ballroom Blitz] has the ability to trap people that are in a room and force them to dance in a certain motion dictated by a dance sheet. This is accomplished by the autoturrets on each of the wings firing at the floor to dictate the path. When the target dances, the shots will either miss or cause minor scratches. When the target slows down, the bullets will hit but still will cause average damage. When the target stops all together, the attacks will cause heavy damage. The bullets fire in tempo with the song, and bombs/missiles fire with various crescendos Type: Close Range Power: B Speed: A Range: C Durability: C Precision: A Learning: C Appearance: [Ballroom Blitz] takes the form of a miniature triplane with pink ornaments and an actual moving Tiger-face. [Ballroom Blitz] also lights up the floor with foot patterns that it makes with the turrets mounted on its wings. [Ballroom Blitz] also leaves purple trails behind itself.
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Post by chrome on May 27, 2016 5:22:57 GMT
CHARACTER PROFILE Name: Deven Brindo Age: 24
Country of Birth: USA Country of Residence: USA Languages Spoken:English
Personality: Deven is quite calm and kind on the surface, often stopping to help those who may need help. Though on his interior he holds a deep hatred for humans, often using his stand 「Cripple Crow」 to trap 'undesirables' until they have slowly turned to ash. He feel's that humanity would be better under his control, making it a much safer place for everyone. He currently works for the Professor, but intends to steal his 'Stand Granting Shiv' for his own nefarious purposes.
History: Deven has always lived in homes that where not his own, constantly drifting from foster home to foster home as a child. His father never wanted him, and thus left him at an orphanage, where he spent his days till he was 18. The foster families that had adopted him quickly sent him back, saying he was cursed. But unknown to them he had developed his stand from an early age, using it to escape and, eventually, kill one of the families that had adopted him.
Notable Skills: Skilled stand user, His kind facade is hard to see through, Easily makes on the fly changes to his plans. Notable Weaknesses:Gets frustrated when things don't go his way, His careless attitude gets him in trouble
Important Items: Sea-Salt flavored chewing gum, His favorite. this has no use except for eating. Appearance: Deven is roughly six feet tall, his hair is pulled back into a loose ponytail except for the sides of his hair, which he lets hang down to cover his ears. He has deep green eyes that are like pools of emeralds, and are easy to get lost in. He wears two earrings, each shaped like perfectly square sheets of glass that dangle freely from his ears. He wears a blue vest that covers his chest, but is laden with perfectly square holes that run up his sides and across the top of his chest.
STAND PROFILE Name: 「Cripple Crow」 Ability: 「Cripple Crow」 has the ability to allow Deven to use windows, doors, and other openings as rifts in space, in order to send him from one opening to another. This stand can also suck people in against their will if the opening so long as it can fit said person through the hole. Only things that Cripple crow would allow through can pass without being distorted or destroyed, similar to how Crazy Diamond can alter the physical properties of objects. Anyone trapped within 「Cripple Crow」 will slowly begin to disintegrate, a total of three minutes being required in order to completely destroy a person. Type: Ability Power: B Speed: E Range: A Durability: C Precision: A Learning:E Appearance: 「Cripple Crow」 Only exists as a 40' x 40' square room full of openings that surround the walls and roof. Any opening that Deven uses will ripple unnaturally, but only Deven is granted safe passage through 「Cripple Crow」 unless otherwise stated, or unless Deven wishes for them to be trapped inside 「Cripple Crow」.
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Post by dere on May 31, 2016 1:35:49 GMT
Name: The Red Ruby Body Builders (Will Michaels, Eric Ridgely, and Karl Morrison)
Age: Around their early 20s
Country of Birth: America
Country of Residence: America
Languages Spoken: English
personality: The three members have vastly different personalities: Will is cheery and upbeat, Eric is hot blooded and over the top, and Karl is cool, calm, and collected. However, they all share a love of body building and of the shared feeling of "bro-ness". They aren't the sharpest out there, but they try to be good people whenever possible. They are always looking to recruit new members.
History: The group now knows as the Red Ruby Body Builders traces it's lineage to a chance meeting in the cafe called "The Ink Spots". Three rather scrawny and weak men decided that they should join together and become body builders, inspired by a run in with a certain gem. The men trained endlessly for hours upon hours each day, sculpting their bodies until they felt they were ready to start spreading their message of "muscle power" across the world Miami.
Notable Skills: Love anything related to body building.
Notable Weaknesses: Not particularly smart, too trusting of others.
Important Items: their speedos with the logos of famous superheroes on them.
Appearance: All three are incredibly muscular, tall, and tanned men. Will has incredibly spiky blonde hair that sticks up in an unnatural fashion, and he wears a pair of blue tinted aviator glasses at all times. Eric has curly blonde hair and green eyes. Karl has darker skin than the other two, due to his family being from a country in Latin America, and he has long, black flowing locks of hair.
Stand Profile
Name: Vogue Ability: In a small radius around Will, Eric, and Karl, anyone who strikes a pose for at least fifteen seconds will get highly increased strength, speed, and flexibility for a few minutes. Type: Shared Stand Power: E Speed: E Range: C Durability: A Precision: A Learning:E Appearance: Vogue has no appearance, it is bound to the three men.
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jetstertsyko
Human
EDM, Electronica, Dubstep, Classic Rock, Heavy Metal
Posts: 23
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Post by jetstertsyko on Jun 3, 2016 1:12:08 GMT
Christina Kraulin and Queen of Hearts CHARACTER PROFILE Name: Christina Kraulin Age: 19 Country of Birth: Japan Country of Residence: Japan Languages Spoken: Japanese, English Personality: A generally sadistic girl, she's more about acting than speaking. More about attack than defense. Strategizing isn't her strong suit. In general, if you're in her way, be prepared to die, because she does not show mercy when it comes to missions. She also has an insatiable bloodlust. History: Born a simple girl of New York, she was once paid 5 bucks to throw some kid into oncoming traffic when she was 7. She just sort of took it and rolled with it. But when she actually went forth with the task, she enjoyed it. Immensely. She began to do similar jobs, growing more and more deadly, more and more sadistic. At only an age of 10, she could kill a full grown man with little but a small dagger or shard of glass. Eventually, she bought a sword to be even deadlier at about 16, and suddenly, her now developed Stand sprung forth, enchanting the sword, and making the girl even more powerful than she already was. Notable Skills: Sneaky, Deadly, Master Swordswoman Notable Weaknesses: Female, Quick to Anger, Crazed Maniac Important Items: Queen of Hearts’ Sheath Appearance: Standing at 5’9”, her hair is long and white, falling to her stomach. She has pale skin and red eyes. Her face is clean and smooth, and has no blemishes. She wears a samurai kimono with a red Hakama and black Shitagi. She also has black Kyahan around her legs, as well as a golden Uwa-obi. STAND PROFILE Name: Queen of Hearts Ability: It has the ability to absorb blood into its blade and use it to sharpen its edge. By doing this, it can also use blood as a projectile, shooting it as bullets or bloody sword beams. It also has the ability to control the user's blood and how it flows, even when it's not in their body, and even spilled blood of her enemies. Type: Close-Range Power: E Speed: E Range: C Durability: A Precision: E Learning: E Appearance: A large katana blade made of folded steel and colored an almost white silver, it has a black handle with red hearts down it. The hand-guard is circular and golden, and the bottom of the handle has a golden leaf heart indent on it.
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HideoSwagjima
Hamon User
What A Beautiful Duwang....CHEW.
Posts: 222
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Post by HideoSwagjima on Jun 5, 2016 22:21:49 GMT
[Joji Stark, Joe Stark and Gene Stark & Iggy And The Stooges]
Name: Joji Stark , Joe Stark, Gene Stark
Age: Joji – 26, Joe – 23, Gene – 20
Country of Birth: U.S.A.
Country of Residence: U.S.A.
Languages Spoken: English, Japanese
Personality: Since Joji is the oldest of the three brothers he is always looking out for his brothers and is very protective of them. He is so protective of them that he is willing to seriously injury the person bullying his brother.
He is usually clam and level headed keeping his brother’s in cheek and instructing them on how to win or be on top. Because of this he is very competitive and will do anything to win.
Joe is the middle child and is more violent and short tempered then his brothers, He hates to be looked down upon and has outburst of anger that he expresses by hitting his younger brother Gene.
Gene being the youngest is more sensitive and quiet then his other brothers, He likes to keep to himself and when frustrated or scared he will start balling his eyes out crying.
History: The brothers are natives of Florida being born their family were lower middle class so they lived a rather normal life gaining their stands when they came across a dagger that was buried in the grass giving them their stand powers.
Notable Skills: Gene is always trying to get the best of his foe tricking them in some way, Joe is skilled in running and hand to hand combat, and finally Gene is tactical and is always trying to find out the weakness of his enemies
Notable Weaknesses: They have a hard time cooperating and they will fight each other if they get angry at each other.
Important Items: A picture of their mother and father.
Appearance: Joji stands at 6’2 and is the tallest of the brothers and has the body of a body builder, He has dark brown hair with brown eyes. He wears some blue overalls with a white shirt underneath and dark green sneakers.
Joe stands at 5’9 and has a more athletic build, He has a lighter brown hair with dark green eyes. He wears a dark blue crop top t-shirt with denim jeans and brown leather loafers.
Gene stands at 5’4 and has a slender lankey short of body, He has blondish brown hair with bright blue eyes. He wears a yellow poncho with blue jeans and red sneakers.
STAND PROFILE
Name: [Iggy And The Stooges]
Ability: [Iggy And The Stooges] has three abilities and is the shape of a blanket that split apart so the three brothers can use. Joji’s blanket has the ability to wrap around a person’s body crushing anything that is covered by the blanket. Joe’s blanket can take something that is covered by it to be used again. Gene’s stand can protect him from any attacks
Type: Equipment Stand
Joji’s Stand Stat
Power: B
Speed: C
Range: D
Durability: C
Precision: B
Learning: E
Joe’s Stand Stat
Power: C
Speed: B
Range: D
Durability: D
Precision: A
Learning: A
Gene’s Stand Stat
Power: E
Speed: D
Range: E
Durability: A
Precision: C
Learning: B
Appearance: [Iggy And The Stooges] Has many blue circles that covers most of the dark brown blanket. Yellow lines running down the blanket.
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Post by dad on Jun 6, 2016 21:46:11 GMT
CHARACTER PROFILE
Name: Angus Malcolm
Age: 18
Country of Birth: United States of America
Country of Residence: United States of America
Languages Spoken: English
Personality: Angus is an odd one, believing a lot in conspiracy theories and thinking that the entire world is controlled by a shadowy group similar to the Illuminati. Due to this he keeps mostly to himself, doing his best to "stop" this shadowy organization from "conquering the world" by doing various pointless protests that don't make a lick of sense. He is known to get extremely angry once someone states that his worldview is wrong and is prone to go on rants while angry.
History: Not much is known about Angus, except that in high school he had a sudden fixation on conspiracy theories and constantly watched shows on History, mainly about aliens and reptilians controlling humanity from the shadows. These shows had a large impact on him, drastically changing his world view as he started working hard to "prevent" the Illuminati from controlling the world. He did various protests in Miami for pointless things, such as protesting against the price of dog food, thinking that the Illuminati planned to increase the price of dog food in order to cause another great depression. It is said that his obsession with the Illuminati also caused him to gather the immense determination to obtain a Stand. It is not known what he plans to do with it.
Notable Skills: Is quite bulky and fit, extremely resilient, never goes back on his beliefs
Notable Weaknesses: Is prone to go on rants while angry, doesn't think about anything else except fighting the Illuminati
Important Items: Tons of duct tape and glue in his pockets
Appearance: Angus is a monster, being almost 2 meters tall and with a bulky, rough physique. He has messy, black hair along with partially burnt eyebrows, presumably having burnt them while messing with some fireworks. He often wears a black tank top shirt and brown jeans, along with black boots.
STAND PROFILE
Name: 「T.N.T.」
Ability: T.N.T. allows Angus to generate stickers from each of his fingertips, allowing him to attach these stickers to all sorts of inanimate objects. Once attached to an object, Angus can "detonate" said object. This cause the sticker to generate multiple copies of the object its attached to and fling them around in random directions with varied speed. Because of this, T.N.T. is a volatile Stand that can possibly do more harm than good to its user if they aren't careful enough. T.N.T.'s stickers can also have a timer, detonating after a set period and allowing Angus to concentrate more on other things.
Type: Ability
Power: C Speed: C Range: Infinite Durability: E Precision: C Learning: A
Appearance: T.N.T. has no physical form besides its stickers, which take the place of Angus's fingerprints when seen from a Stand user. The stickers are square shaped and are colored pink, with a purple smiling bomb drawn on them.
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Post by dere on Jun 10, 2016 4:26:53 GMT
Name: Koji Nakamura Age: 41 Country of Birth: Japan Country of Residence: America Languages Spoken: English, Japanese Personality: Usually very calm and thoughtful, although he has a bad habit of getting furious when things don't go his way. He's a very greedy person, and hates sharing his wealth in any capacity. History: Koji was born in Fukuoka to a wealthy gangster, inheriting his father's mantle when he was only a teenager. He was given a very special mission; take residence in Miami Florida and become a part of a yakuza offshoot known as Section.80 which specialized in drug trafficking and real estate schemes. It was a perfect fit for Koji; he was very fond of money, and the job provided him with a lot of it without a lot of danger. He was put in control of Section.80's finances, as well as doing some of the gang's dirty work. Notable skills: skilled at origami, an art that he began to learn at a very young age. Very good at math. Notable weaknesses: Very selfish and cowardly when pressure is put on him. Important Items: A suitcase with around 100.000 dollars that he carrys on his person at all times. Appearance: A slick businessman with a sense of style, a sharp, short hairstyle and a calm gaze. Fond of dark suits common among gangsters. Stand Name: Money Trees Ability
- For Free?Koji has complete control over any sort of money within the range of his Stand. Type: Ability Stand Power: C Speed: A Range: A Durability: B Precision: B Learning: E Appearance: Money Trees has no appearance; it is bound to Koji.
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Post by chrome on Jun 11, 2016 4:27:33 GMT
The Amtran's: Three for the price of one. (Forgive me for the terrible personality and history)
CHARACTER PROFILE Name: Chris Amtran Age: 26 Country of Birth: USA Country of Residence: USA Languages Spoken: English Personality:Chris has a deep resentment for those who do not pay their bus fee's, and therefore, uses his stand to eliminate them in gory fashion. He spends his days driving buses and killing people, mostly while laughing manically. He also enjoys driving children to field trips. History: Chris was raised in a family of bus drivers, and was driven to poverty by those who did not pay their fee's. He trained to become a bus driver and failed many times before developing his stand. His many mental issues prevented him from getting a stable job, and thus he works as a part time murderer/bus driver, along with his two siblings. Notable Skills: World's most okay bus driver, Makes a mean apple pie. Notable Weaknesses: Easily outsmarted, Red lights, Rush hour, Prone to road rage Important Items: Unofficial official bus drivers license, Bus Appearance: Rather large, ugly man with brown hair and several bad tattoos. He wears a bus drivers uniform, like every bus driver should.
STAND PROFILE Name: 『Wheel's on The Bus 』 Ability: 『Wheel's on The Bus』 can create duplicate wheels that travel across the surface of itself, the tires themselves are covered in spikes that could punch through steel easily. Type: Bound Stand Power: A Speed: A Range: D (Limited to bus) Durability: D Precision: C Learning: E Appearance: Black, spiked tires
CHARACTER PROFILE Name: Otto Amtran Age: 25 Country of Birth: USA Country of Residence: USA Languages Spoken: English Personality: Otto likes to listen to music whilst riding the bus, often listening to some tapes he bought from thrift shops. He accompanies his brother on his bus driven killing sprees. He likes to hide his true intentions until his siblings start their attack. He too, like his brother, dreams of obtaining his bus driving license... he's just to lazy to try. History: Otto was born into the Amtran bus driving family, where he learned the importance of conserving money. He found comfort in his tapes, and often zoned out whilst driving the bus. He developed his stand only a year ago, and still has yet to uncover the full capability of his stand. Notable Skills: Good taste in music, Can maneuver surprisingly well in a bus Notable Weaknesses: Doesn't fully grasp the power of his stand, Can easily zone out to his music Important Items: Walkman and baseball cap Appearance: He is a thin man with a scraggly beard and bright pink shirt. He grew his curly black hair extra long, just barely reaching his shoulders.
STAND PROFILE Name: 『Three Wooden Crosses』 Ability: The ability to control people with puppet strings attached to wooden crosses. He cannot effect the abilities of their stand users, but he can restrict their movement with this ability. It's hidden ability is the ability to pin body parts in place with smaller crosses, making the joint unmovable until he is defeated or his stand releases the pin Type: Close combat Power: C Speed: C Range: C Durability: A Precision: A Learning: D Appearance: Three wooden crosses is a humanoid stand with no detailed features, looking like a featureless puppet with marionette in his hand, which he moves to control whoever he targets.
CHARACTER PROFILE Name:Anne Amtran Age: 19 Country of Birth: USA Country of Residence: USA Languages Spoken: English Personality: Silent to the point of muteism, she loves her siblings more than anyone. She shares the same bus driving desire as her siblings History: Anne was raised by the Amtrans, who where (of course) Bus drivers. She was often avoided and remained quiet, not speaking until she was ten years old. She too uses her stand to murder those whom don't pay their bus fees. Notable Skills: Can quickly ascertain who should be targeted first Notable Weaknesses: Doesn't communicate Important Items: Appearance: Rather short and stubby, only being around 5' 1". She has dark brown eyes and wears a frilly blue dress that doesn't quite fit her.
STAND PROFILE Name: 『Rosa Parks』 Ability: Can paralyze anyone from the waist down, but only one person at a time, and only for two minutes at a time Type: Ability Power: A Speed: E Range: D Durability: A Precision: C Learning: C Appearance: The lower half of the target will be covered in black and white stripes with the number 7053 written in numerous places.
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Post by RiskyReboot on Jun 11, 2016 17:26:54 GMT
CHARACTER PROFILE Name: Cyndi H. Cobain Age: Twenty-three. Country of Birth: Commonwealth of Australia. Country of Residence: United States of America. Languages Spoken:
English. Personality:
Cyndi has always been a free-spirited kind of woman who does whatever she wants regardless of who it hurts. She's a rebellious party girl who thrives on the night life and spends every night out drinking like a mad fiend, washing herself in the desires of a mortal sinner. While she loves fun, Cyndi loves being in control more than anything. She's a very domineering person, even going as far to resort to underhanded schemes when she needs to. She doesn't always have everyone's best interests at heart, but the only person she tries her best for is her younger sister Candy, even if she doesn't always say it so clearly. (Not that Candy's too wise to pick up on the manipulative ways of her sister.) Though Cyndi has a way with toying with people's emotions, her skill in planning and thinking in general are pretty limited and she does often rely on her sister's natural aptitude for strategy. She is very embarrassed by her middle name [Hopper] and often hides it. If someone were to mock it in front of her, she'd become very irate. Unlike her sister, Cyndi's manner of speech is very unrefined and trashy. She uses a large amount of modern Aussie slang. History:Hailing from the city of Sydney, Australia, Cyndi is the first born of two daughters of the Cobain family. She was fairly meek and mild in her adolescence, even to such a degree where her baby sister often stood up for her. The roles began to switch as the two girls grew older, with Cyndi taking on the personality of a rough and tumble tomboy who served only as a slave to her own desires. In her early years of high school in an act of rebellion, Cyndi joined a gang of delinquents who boosted cars of all kinds, shapes, and sizes in the country's most populous city. Though she and members of the gang underwent many trips to juvenile hall, Cyndi's criminal activity never faltered or slowed down. But her morality was something she took into question after she witnessed a fellow gang member run a man down in an act of vehicular manslaughter. She went back and forth between turning her in and refusing to snitch. However, the ensuing stress brought forth a latent ability her blood carried. From her spirit, her Stand, Miss Nothing, was born. Unsure of what to do about it, she kept the Stand a secret from everyone and anyone and learned its abilities in secret as she extorted money from unsuspecting goons. A year after Cyndi had graduated High School, her sister Candy was caught in an act of passion with her best friend of years, Missy. Being devoutly religious parents, the Cobains argued vehemently with Cyndi over what to do about Candy. But both Cyndi and her father crossed a line, prompting him to attempt to assault her. However, as Cyndi prepared to stick him with a Dart, Candy's own secret Stand, Beauty School Dropout, manifested and melted their father's arm clean off with BSD's own ability. The two sisters went on the run from their family and the police, fleeing to the United States and starting a new life in Florida. Candy forged her school documents to skip right to being a College Freshman while Cyndi used her knowledge from her delinquent days to work as a Mechanic in Miami. Notable Skills:
Skilled heavily in emotional manipulation and con-artistry, can discern brands of motor oil by taste, can balance drinking, smoking, and driving with one hand. Notable Weaknesses: Hopelessly addicted to her vices, does not take kindly to being called hypocritical, Cyndi is the least bright of the two Cobain sisters. Important Items: A set of car door lockpicks, her wallet containing a maximum of thirty dollars at any given time, and a pack of Lucky Strike Light cigarettes seemingly always having only half the pack. Appearance:
Cyndi Cobain is a tall young adult woman with a slightly curvaceous figure. She stands about five foot eleven inches in height. Cyndi has golden blonde hair chopped into a short, messy bob style. Her eyes are, like her sisters, emerald green in hue with dark black eyeshadow always caked around her eyelids. Cyndi dresses very sloppily as she wears a white tank-top splattered in motor oil and grease underneath a black leather biker's jacket emblazoned with a dartboard. Her tattered, blue slim-fit jeans hug her legs tightly as her clunky, brown Doc Martens provide some much needed diversity in her colour palette. As a tribute to her younger sister, Cyndi wears a single feather earring on her right earlobe. It is green in colour and comes from a parrot, which happens to be Candy's favourite kind of bird. STAND PROFILE Name: Miss Nothing Ability: Sin Manipulation: Miss Nothing's primary ability is the ability to manipulate guilt. Whenever one of Miss Nothing's darts makes contact with a victim's flesh, the victim will be branded with a "Sinner's Brand". The Brand ensures Cyndi's control over the victim until the area of the brand scars over or the victim is absolved of their sin, thus getting rid of the brand entirely. Those marked by the Brand will be victims to Miss Nothing's ability as soon as the barest minimum of guilt enters their heart over anything, ranging from killing a man in cold blood to even just not saying thank you after a favour. The more guilt that enters their heart, the more the victim will be weighed down by their sin. When the victim reaches critical sin, [100 Total Sin Points], Miss Nothing will automatically pull the victim "way down below" the Earth's mantle. But the victim can bribe Miss Nothing into absolving a fraction of their sin by offering the Stand a "pound of flesh", causing Miss Nothing to promptly dismember the victim upon agreement. The victim can keep offering pounds of flesh until they wither away and die. However, if the victim performs an act of sin within the next six hours after offering a pound of flesh, the sin points deducted from the count will return and the flesh will be kept by the Stand. Miss Nothing's Sin Counter runs on a points system that adds and subtracts sin points based on the actions the victim performs. The system is as follows. For SINFUL actions: Every time the victim feels guilt in any degree, three points will be added to the sin counter. Every time the victim lies in any degree, eight points will be added to the sin counter. Every time the victim steals in any degree, thirteen points will be added to the sin counter. Every time the victim covets or feels envy, eighteen points will be added to the sin counter. Every time the victim commits adultery or acts of perversion, twenty-five points will be added to the sin counter. Every time the victim commits an act of assault, thirty points will be added to the sin counter. Every time the victim commits an act of murder, fifty points will be added to the sin counter. For MORAL actions: Every time the victim honors their neighbor, three points will be deducted from the sin counter. Every time the victim tells the honest truth to fix a lie they said, eight points will be deducted from the sin counter. Every time the victim returns a stolen object, thirteen points will be deducted from the sin counter. Every time the victim turns an eye from envy, eighteen points will be deducted from the sin counter. Every time the victim promotes abstinence in any way, twenty-five points will be added to the sin counter. Every time the victim turns the other cheek, thirty points will be deducted from the sin counter. Every time the victim offers its pound of flesh to Miss Nothing, sixty-five points will (conditionally) be deducted from the sin counter. Every time the victim undergoes an act of penance through mutilation or injury, a number of points will be deducted based on the severity of the injury. Cyndi can also manipulate the victim into feeling guilty by acting as their conscience via speaking through Miss Nothing, thus adding three sin points every time she's successful. Type:
Long-Range / Bound. Power: E Speed: C / [As fast as Cyndi can throw it] Range:
A / [As far as Cyndi can throw it] Durability: A Precision:
-- Learning: -- Appearance:Miss Nothing is a a Stand bound to six black and orange playing darts with blunt tips that anyone, even non-Stand Users, can see. The tips contain a small branding iron that burn a semi-permanent mark into the flesh of whoever and wherever the dart made contact with, thus ensuring Cyndi's control until the brand has scarred over even if the dart is somehow removed from the victim's body. When the dart has made contact with flesh and the brand has been seared into the skin, the true form of Miss Nothing will appear. The Stand's true form materializes in the victim's shadow stretching across the ground. Its figure is that of a two-dimensional, six-armed young woman similar to the build of Cyndi herself. It has no face save for a wide crescent shaped smile.
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Post by BlacKnightZero on Jun 13, 2016 17:40:12 GMT
CHARACTER PROFILE Name: Michael Rushden Age: 28 Country of Birth: USA Country of Residence: USA Languages Spoken: English Personality: Rushden is very blunt and boisterous. He makes it very apparent if he doesn't like somebody, and tends to speak his mind often. He speaks in a very gravelly tone with a heavy Boston accent. The only person Rushen puts a lot of trust in is his partner, Lord Karl Edward Diamonds. He finds the tasks given to him by the Lord tedious, but he appreciates the rewards he gets from them. History: Michael Rushden is a former police officer and aspiring rapper. He quit the force some years ago after some non-specific incident occurred that nobody really knows anything about. One day, after missing a concert and having his wallet stolen, he was hired by the owner of Star Record Company, Lord Diamonds. Since then, Rushden occasionally does odd jobs for the Lord, and in return, he provides the act that Diamonds needs for his company. Notable Skills: Rushden's aggressiveness can make him seem quite intimidating, which gets the job done most of the time. That also means he doesn't give in to bluffs, or intimidation coming from other people. Notable Weaknesses: He's incredibly stubborn, and won't often take no for an answer. He sometimes resorts to violence to deal with things, even when it isn't necessary. Important Items: Rushden is constantly wearing a pair of stylish sunglasses. No one has ever seen him take them off. He also has a Cizeta V16T car that he's very fond of, and keeps well-maintained. Appearance: Rushden is average height, with short dark blond hair and brown eyes. His hair is usually seen styled or spiked up in some way. He also usually wears one finger-less glove on his right hand.
STAND PROFILE Name: Fast Lane Ability: Fast Lane allows the user to attach engine-like rods to anything he touches, and propel them at will. The user can also attach them to himself, theoretically increasing the force of his punches or kicks. Type: Short Range Power: B Speed: A Range: D Durability: A Precision: C Learning: D Appearance: Fast Lane appears as a set of cylindrical rods, like those on an engine, that fire up when they're being propelled.
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Post by gruulgoon on Jun 19, 2016 5:04:06 GMT
Name: Beowolf
Age: 30
Country of Birth: America
Country of Residence: America
Languages Spoken: English
Personality: A man who has fallen to the wayside and in a bit of depression. While he still remembers his glory days, as he still very much has them, he long's for a good fight
History: From his first fight in his youth something was off. 5 on 1 was not a fair fight, especially when they were all far older than him, but it was a fight that he won non the less. This was the start to Beowolf's career in fighting, causing him to quickly rise through the ranks in the fighting scene. Normally able to knock someone out with one or two punches, even killing a crook that tried to rob him once with one blow. This made little sense as his practice and health schedule was very poor, so how he was able to keep this strength was a mystery. Eventually, after 3 years of winning every fighting medal imaginable in a row, his life became dull, as nothing posed a challenge anymore. He slipped into the shadows and quit the professional circuit. That was when he was hired by a mysterious person to stop a crew of teenagers in Miami, causing a ruckus.
"I don't need your damn money, I'm not going to assassinate some politicians kids."
"Oh but Beowolf, these kids are going to be the most challenging fight you've had ever. Don't you miss the lime light~?"
With that knowledge, he was off to Miami, to get some feeling back, to give his life meaning, and to be disappointed when they didn't stand a chance
Notable Skills: Fast, nimble, strong and a natural fighter from his years in the ring.
Notable Weaknesses: Overly engrossed in a good fight, hates cowards or those that aren't worthy.
Important Items: His boxing tape and MMA gloves.
Appearance: Caucasian in color with black short hair. An incredible chiseled anatomy and normally seen wearing no shoes, lose fitting work out shorts and a tank top tee with just a gray color. Also seen wearing one of his belts from his many victories on the occasion.
Stand Name: Mortal Man
Ability: When in a fight, Beowolf radiates an aura around him for 30 feet, which shuts and deteriorates stand while in the area. They remain off for 5 min. Beowolf does not know what a stand is due to this, as most enemies are defeated before their stand is active. In addition, when a forceful blow is going to be dealt by Beowolf, his body moves almost all muscles proteins, iron, calcium and platelets in the blood to that area, giving it super human strength to break through even the hardest of metals. However, this leaves the rest of himself vulnerable, but only for the smallest moment before his body readjusts it's proper numbers. It even gives his human fists the ability to hit stands when they are on during the aura.
Type: Ability Stand
Power: A
Speed: A
Range: D
Durability: A
Precision: D
Learning: E
Appearance: Creates a blue tint, much like a pair of sunglasses would make while inside the aura, but otherwise is not noticeable.
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